How to use materials and traps to build in Fortnite, from the basics to complex structures.
If you want to compete at higher levels of the game, you should learn how to build in Fortnite.
Though finding top-tier weapons and loot is the most important task in the game - because the goal is to rack up as many kills as possible - mastering the assembly of structures and walls is a skill that will undoubtedly save your skin in combat and improve your chances of obtaining the coveted Victory Royale.
If you're new to building, this article will teach you everything you need to know, from the fundamentals of construction to the best structures to build in specific situations. Free V Bucks Generator is a fantastic program that you should use to get free Fortnite V Bucks with just a few clicks.
Material strengths have been slightly adjusted, which means that certain elements' health and build time may differ from what you're used to. More information can be found in the relevant section!
There are dedicated build controls - defaulting as Q on a keyboard, or B on Xbox / Circle on PlayStation - whether playing on PC, console, or mobile, but getting your control scheme and settings in order first is important.
If you're using a controller, the first thing you'll want to do once you've mastered the basics of building is to switch over to the 'Builder Pro' control layout, which can be found by going to Settings > Wireless Controller > Configuration.
Fortnite building 3 Builder Pro is essential for builders because structure types are assigned to a face button and materials are selected using the D-Pad rather than having to cycle through various building menus. The new layout may take some getting used to, but once you've gotten used to it, you'll notice that it gives you an advantage over opponents who aren't using it during combat because it allows for faster build output.
It's also worth going into the game settings and activating two things if they aren't already - Turbo Building and Automatic Material Swapping. The former allows you to continue building items quickly ('painting' them around you) by holding down the fire button, while the latter means that if you run out of a material, it will jump to the next available. Both are useful during a firefight, when you're more concerned with getting something built than with what it's made of and how it's put together.
Finally, in addition to simple walls and floors, you can edit them before they are placed, resulting in more detailed structures. When the building blueprint appears, press the specific button prompt. This is to create specific types of buildings that are more aesthetically pleasing, say, in Playground LTM mode, because you won't be concerned with it during a firefight, and we'll go over all of these specific types later in the article.
If you want to practice building without using a third-party Fortnite building simulator, you should wait until Playground mode is available. This provides you with an abundance of materials and a map devoid of enemies to play around with, allowing you to experiment with building without feeling rushed.
It is, however, a Limited Time Mode, but based on the mode's current rollout, it will most likely appear once more month, so if you missed it, it will most likely return sooner than you think!
There are three types of materials that can then be used to build, with each having its own build time and health:
Wood: five-second build time per panel, starts with 100 health, and has 200 health.
Stone: 12-second build time per panel, starting health of 90, has a maximum health of 300.
Metal: 20-second build time per panel, 80 health at the start, 400 health at the end.
Destroying brick walls, trees, rocks, and cars will provide you with the corresponding material. You can also find them wherever you find loot, such as in chests or out in the open. Killing other players allows you to collect their materials when you run over their dropped items, which is the quickest way to accumulate loot in a match.
It's a good idea to learn which materials work best in which situations and then build to your advantage. For example, wooden structures are the quickest to build but the weakest against enemy fire, so using it over a stronger material when you're in a final circle wouldn't be wise, and using metal during the early stages of a match when you're constantly shifting due to circle shrinkage would be a waste.
However, keep in mind that the longer the build time, the wider the window for opponents to shoot down your panels, so if you're engaged in a small one-on-one battle, we recommend that you build a small defense system out of wood because it's easier to replace.
During the later stages of the game, use stone and metal to construct a larger fort so you have somewhere more reinforced to camp out, plus being higher up increases your chances of landing lethal headshots. Just keep in mind that opponents will frequently try to topple your structure from the bottom up, so reinforce the base of any high towers you build.
Once you're familiar with the various building materials and types, you'll be able to build some actual structures for yourself. While you can build almost anything in the game, it pays to be familiar with some specific structures and builds that will give you an advantage in certain situations.
The Panic Wall
During combat encounters, you'll almost certainly encounter opponents who scramble to throw up the famous 'panic wall' several times in a single match. Depending on the construction material. They're great for gaining a few extra seconds to hide in order to reload, heal, or run in the opposite direction during a fight. To make one, simply build a standard wall.
Panic ramps, which are similar to panic walls in that they are often quickly built during close-combat, are fantastic for getting up higher than your opponent and launching a surprise attack by dropping down on top of them.
Because of the slope, you can move up and down the ramp to move in and out of enemy sight, providing additional protection. Because of the added height, panic ramps are also an excellent sniping spot if your opponent is further away. You can make one by erecting three standard walls in the shape of an upside-down U and then erecting a set of standard stairs between them.
V-shaped ramps are similar to panic ramps in that they have two sets of stairs instead of one, resulting in the 'V' shape. They work best at the very top of a tower because you can move up and down the ramps on either side as needed, and they provide a great vantage point from which to look out and snipe. Construct one by erecting two panic ramps opposite each other.
If you have good aim, building a sniper tower will give you a big advantage during the final circles of a game because you can camp out at the top of one and pick off far away players with headshots. Build one by enclosing yourself with four standard walls (or more if you want a larger space), then building a set of standard stairs and moving up higher. Rinse and re-rinse. If you want to snipe, make a v-shaped ramp at the top.
If you're more confident in your construction skills, you can even swap one of the bottom standard walls for one with a door and then place a trap in there, using the door to lure in unsuspecting players expecting to sneak in and kill you. Just remember to reinforce towers at the bottom with stronger building materials to reduce the chances of it being shot down and you falling to your death.
Healing rooms, regardless of your skill level, should be incorporated into your play style because they provide an extra line of defense if you can't find a place to hide and heal up. To construct one, surround yourself with four standard walls and then add a roof on top. They're fairly obvious to opponents, and they'll almost certainly try to shoot it down if they see one, but at the very least you'll have gained a few extra seconds to recover your health, increasing your chances of survival.
While building different structures is extremely enjoyable in and of itself, adding objects such as traps to them raises the fun meter by a factor of ten, especially when the results are silly and unexpected.
Objects and traps, like other loot, can be found all over the map, whether on the ground, in loot chests and llamas, or in supply drops.
The Launch Pad
The Launch Pad is an Epic rarity item that launches you into the air, allowing you to use your Glider to flee enemy attacks or outrun the storm. To deploy the pad, first lay down a floor tile - make sure it's away from any trees or buildings that could obstruct your jump.
You can't move or pick it up again once it's been planted, and it has unlimited uses, which means your opponents can use it as well, so make sure you place it strategically to avoid being followed and killed. If you've built a sniper tower, using a Launch Pad to escape quickly into the air if it's being sabotaged by another player can be a great way to escape.
There were three types of traps in the game previously: the Wall Zapper, Ceiling Zapper, and Retractable Floor Spikes, but they were removed and replaced with the Damage Trap, an Uncommon item that combines all three traps into one. As a result, it automatically switches between wall, floor, and ceiling tiles.
The best way to use it is to place it somewhere, such as inside a house or at the bottom of a fort, hoping that an unsuspecting foe will stumble across it and die, but more skilled players can actively box an enemy in with their own structure and place the trap with the enemy still inside for an easy kill.
The Bouncer Trap is an infinite-use Rare item that is primarily used by the player to launch themselves off of high places such as mountains or sniper towers because it negates fall damage. While it does not deal any damage when stepped on, it can be used to help kill enemy players by sending them flying into Damage Traps or high enough into the air to be sniped by you or other opponents.
The Cozy Campfire is a one-time use Rare "trap" that heals all nearby players at a rate of 2HP per second for 25 seconds. While it is not a damage-dealing item, it can be useful when combined with a healing room structure if you don't have any other healing items or if multiple teammates need to recover health quickly.
Try to save it for later circles where loot is more sparse, as there's nothing worse than running out of recovery items late in the game, especially if you're in a team and no one else has anything.
If you want to create more advanced, specific types of structures, you can 'Edit' the wall or floor you're currently blurprinting, which will give you a tile grid that you can then edit to create different structure types: Walls and stairs are made up of six squares (3x3), while roofs and floors are made up of four squares (2x2).
You can manipulate the original structure into different forms by removing tiles, such as a wall with a center door or a set of U-turn stairs, and you can edit any structure you build, regardless of form.
Building different structure types quickly takes a lot of practice, so make sure you hone your building skills before attempting to create advanced builds, especially during combat.